Barrel Puzzle levels
Puzzles: barrel
Themes: ancient1, cargo, classic, default, jewel, modern1, stoneage1, stoneage5
This video demonstrates both auto-generated and loaded Barrel Puzzle (Sokoban) levels.
The first level, original-1-modified.txt, is solved in two stages: one barrel manually, then using the return-first Greedy solver. Then the same in reverse mode (after pressing Alt-E). During solution replay, the speed can be adjusted using mouse wheel or PgUp/PgDn keys.
Next, a 5x5 Zero-Space Type B (ZSB) level is auto-generated and solved. This is followed by more auto-generated levels: one with 5 barrels using the old generation method, and another with 6 barrels using the new method. After that, an auto-generated 4-room puzzle is shown. All these levels are solved manually.
The video then shows a level featuring skeleton enemies, where Undo (u or z) is used. This is followed by an auto-generated level with 7 barrels. An auto-generated level with 16 barrels was skipped by pressing n. A subsequent 9-room level is played with a 1-minute time limit.
The final part of the video showcases four moderate levels from the Suitcase 01 collection. The first two levels (AK-7 and AK-10) are solved manually. In the third level (Borella-1), a solution is imported from the clipboard using Ctrl-S. In the last level (AK-1), the map is imported from the clipboard with Ctrl-C and, after some manual moves, is solved optimally using the BFS algorithm.
